INFRASTRUCTURES FOR PUBLIC SPACE INTERACTION
Statement
Infrastructures for Public Space Interactions (IPSI) is a project that takes the COVID 19 crisis as an opportunity to stress the relevance of temporality as a design vector in public space. We understand public space as the temporary articulation between the physicality of spaces and support infrastructures and the relationality of human and more-than-human interaction and performance, i.e., spaces and practices.
Aims
IPSI explores temporary intervention in public space formats as a strategic approach for alternative models of diversity and socio-spatial interaction. The work is centered on the socio-cultural context of Kn60Lab—a flexible space for youngsters, based in Raval district (Barcelona). In this sense, IPSI takes Kn60Lab as a case study to develop temporary socio-spatial proposals with the aim to build and support a context of intersubjectivity, open-endedness and spontaneity.
Methodology
The design process is structured in four main phases:
01. Spaces and Practices Syntax
02. Future Scenarios
03. Design Briefs
04. Design Proposals
PHASE 1
PHASE 2
PHASE 3
SECOND LIFE
PROPOSAL
DESIGN BRIEF
Second Life Appropriating streets and leaving traces Through this brief, our goal is to create an intervention that the youngsters can build and control themselves so they feel connected, included and needed amongst each other and their community. We are aiming for a concept of constant evolution where each youngster contributes with their story to turn into something new and showcase to the public. This way they also attract, with their actions and testimonials, new young people going through similar experiences to join Kn60Lab’s initiative.
PROPOSAL
The idea is to create a game that mobilizes these youngsters as active agents in the community while exploring the surroundings they live in. The game will take them through unconventional situations where they re-write their own stories based on their personal experiences and showcase them to their communities as a “Second Life”. We are generating a game box to bring this idea to life, going from the conventional board game to a rethought city scaled game operation.
KN60LAB / MEATS
MEATS ELISAVA – Master of Ephemeral Architecture and Space Design
KN60LAB – is a flexible space for youngsters, which aims at generating a safe micro-climate of free interaction, self‐initiative and unprogrammed participative and collaborative experiences.
KN60LAB X MEATS
The aim of this collaboration was for MEATS to create a design proposal that was based on temporary interventions in a public space, contemplating a syntaxis of practices and spatial formats which trigger inter‐relational experiences of diversity.
In teams of three, each of us had to develop a design proposal of an infrastructure for affective heterogenous environments, which introduces a temporary programmatic use of public space and permits the proliferation of plural experiences and open‐ended situations.
CREDITS
Directed by: Roger Paez, Curro Claret, Manuela Valtchanova, Toni Montes.
Team: Dalia Al-Akki, Joelle Nader, Juan Arizti